Doom, Titanfall and other area shooter games inspired this project. This was an experiential project; this idea was to make a game entirely out of sprites to make a first-person shooter.
Like most first-person shooter games I make, the gameplay consists of wall running and a returning system. I explore and kill enemies. The game was meant to have more content, but I want to improve my AI for other projects, such as Real-time strategy games.
I also want to make FPS games when I have more experience with C# and combat design, as I want to improve upon aspects.