This was built for Hnd Unit 75, which was built using a cover shooter from Unit 70 and greatly improved. For example, the cover used in the game now acts as a visible barrier for enemies; this is made to match the game's stealth system.
The stealth system was inspired by Metal Gear 3's camo system, which allows objects at different levels to have different materials. These materials increase or decrease the camo level depending on the camo used.
The AI is the same as used in my alpha version; however, with some improvements, for example, the vision sensor in a 3D version sensor that uses overlapping spheres and track targets. The Gun also improved with the projectile system's ability to detect different surfaces and better hit registration.